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745TDBanty 130125
Rage
is a premier game currently in development at id Software. Rage uses a
new custom graphics engine known as the Tech 5, and is said to push
consoles to their absolute limits. In fact, Rage is based on
next-generation programming technology which will be used in the next
generation of consoles. As time has passed, Rage has continued to gain a
larger following due to its amazing graphics and game play.
Legendary
game developer, John Carmack, has made it clear the Xbox 360 version of
Rage will be the best-looking console version of the game – approaching
the high-end PC in graphics quality. Unfortunately for PS3 owners, even
the developers at id Software have admitted the PS3 version of Rage
will not offer the level of graphic quality seen in the PC and Xbox 360
versions. In an interview with Edge magazine, John Carmack specifically
said the Xbox 360 version of Rage will match the PC versions frame rate
of 60 frames per second, while the PS3 version will run at “Just 20 – 30
frames per second.”
This
is ironic, because people originally thought the PS3 version may have
an advantage due to the fact that John Carmack had talked about how
texture compression might have an impact on graphics. Consequently,
people thought the extra space of a blu-ray disc may pay off in Rage.
But, less than 1% of games see any form of advantage because of extra
space on a blu-ray. Now that Rage is nearly complete, we clearly see
texture compression will not be a problem since Microsoft has given
approval for the huge Rage game to be released on four DVD discs. If
disc swapping is an issue, simply install the game onto your hard drive.
During
a recent interview, John Carmack compared the Xbox 360 to the PS3
hardware by telling us “The PS3 lags a little bit behind in terms of
getting the performance out of it. The rasteriser is just a little bit
slower - no two ways about that.”
John
Carmack went on to tell us, "The RSX is slower than what we have in the
360. The CPU is about the same, but the 360 makes it easier to split
things off, and that's what a lot of the work has been, splitting it all
into jobs on the PS3.”
Rage
is not the first game to have significantly better graphics and/or
resolution on the Xbox 360. For example, the Xbox 360 version of Soul
Calibur 4 runs at a 40% higher resolution in the Xbox 360 version. The
PS3 version runs at the standard resolution of 1280x720p, while the Xbox
360 version runs at a resolution of 1365x960p.
Another
example is All-Pro Football. One review of this game said, “The Xbox
360 version runs smoothly at 60 frames per second, while the PS3 version
struggles to run at 30 frames per second.” This is no surprise
considering the Xbox 360 can display nearly twice as many polygons as
the PS3.
In
technical terms, it all comes down to the specifications of the
hardware. The GPU (Graphics Processing Unit) of the Xbox 360 has the
ability to display up to 500,000,000 polygons per second. The PS3 GPU
has the ability to display up to 275,000,000 polygons per second. This
is the reason why Xbox 360 versions of games have smoother frame rates
and higher resolution.
After
this controversial interview with John Carmack, id Software was flooded
with a lot of messages. Most of these messages were from disappointed
PS3 owners. These PS3 owners claimed id Software lacked the development
talent needed to make the PS3 version as good as the Xbox 360 version.
Although the developers at id Software knew this was not true, they
still didn’t like the idea of possibly losing sales.
The
following statement was issued on Twitter: “The article has caused
quite a ruckus. We are committed to ensuring that gamers on all
platforms have a great RAGE experience.”
But
this apparently didn’t keep the knowledgeable PS3 fans happy. These
fans knew 60 frames per second looks much smoother than 30 frames per
second. And a frame rate as low as 20 frames per second can look bad at
times.
Consequently,
id Software released another update saying: “Everything is designed as a
60 hertz game. We expect this to be 60 hertz on every supported
platform.” The developers at id Software go on to say “The work
remaining is getting it locked so there's never a dropped frame or a
tear, but we're confident that we're going to get that.”
For
those of you who don’t know, your TV set runs at either 60hz or a
multiple of 60hz. This is referred to as the “refresh rate,” because it
represents how many times your TV screen is updated each second. For
example, most LCD HDTV sets on the market nowadays run at either 60hz,
120hz, or 240hz. Most Plasma HDTV sets are very smooth and run at 600hz.
Each
of the native 60hz in the game are handled by the videogame hardware,
while multiples of 60 are handled by separate video processors found in
HDTV sets in order to add smoothness. The reason why 60hz is so
important is because 30 progressive frames per second represents 60
interlaced fields per second. A field is a half-frame. If the PS3
version could reach 30 frames per second (rather than 20 frames per
second), it would represent a large step in quality. 60 is only one
multiple from 30 – every field could be transformed into a frame
relatively easily in a way that is optimized for performance at 60hz.
The
Xbox 360 and PC versions will run at an incredibly smooth 60 frames per
second. This means each of the 60 hertz (screen updates) will be
completely filled with data. You will be looking at progressive frames
rather than interlaced fields. So there is no doubt the Xbox 360 and PC
versions will in fact be noticeably smoother, even if the PS3 version
reaches 30 frames (60 interlaced fields) per second.
Currently
the graphics champion on any console is the Xbox 360 version of Crysis
2. The candidates for King of Graphics all use next-generation
technology and will be released within the next year. From what I’ve
seen, Gears of War 3, Rage, and Forza Motorsport 4 really are the
leaders of the pack. Games like Mass Effect 3 and Uncharted 3 are
definitely impressive, but they are based on previous graphics engines
and do not represent next-generation technology. It will be interesting
to see what happens at E3!
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